PREY MOONCRASH (AI/Gameplay Engineer)
Summary
- Owned and implemented all behaviors and abilities for new NPC - the Moonshark
- Implemented systemically blind NPC that senses players who make noise or step on the Moon’s surface
- Developed underground pursuit movement and above-ground emerge and attack movement
- Implemented all abilities, include ground slams and levitating/throwing physics enabled boulders
- Primary point of contact and owner of programming needs for remaining NPCs