CARLOS GUTIERREZ
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    • LEGO Fortnite
    • REDFALL
    • DEVIATION GAMES UNNANOUNCED PROJECT
    • PREY MOONCRASH
    • PREY
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    • Team Projects >
      • From The Ashes
      • Project Island
      • Sky Knights
      • Ethereality
    • Individual Projects >
      • Thesis - Fuzzy Fitness Scoring for Companion AI Strategy
      • Fighting Ants AI
      • CUDA Raytrace Rendering
      • Goal Oriented Action Planning
      • Data-Driven Roguelike
  • Resumé
  • About Me

LEGO Fortnite (AI Engineering) - Epic Games

Official Website

Summary
  • Shipped the following major updates – Star Wars, Lost Isles, Storm Chasers, Expeditions, Ninjago: Rise of the Ninja
  • Engineering owner of the ambient spawning and event management system for LEGO Fortnite
  • Engineering owner of all new creatures from Lost Isles onward, including Storm Crawlers, Bears, Elemental Wolves and more
  • Migrated existing creature roster to use updated behavior systems
    • Resulted in streamlined maintenance as well as faster design and implementation of new NPCs and variants of existing NPCs such as elemental versions.
  • Added NPC direct capture controls for marketing team to directly control creatures for improved trailer footage capture
  • Owned engineering for enemy bosses Kor, the Spire, and Unannounced Boss Creature. Contributed final engineering and release support for LEGO Dragons, including ability, behavior, and encounter event setup and support
  • Implemented enemy ninja abilities, behaviors, and spinjitzu for all elemental variants in Ninjago
  • Implemented combat revive and companion affection reaction behaviors for friendly NPCs, expanding interaction with players in and out of combat
  • Set up behaviors and event system for enemy ambush encounters

Copyright © 2020
  • Home
  • Professional Work
    • LEGO Fortnite
    • REDFALL
    • DEVIATION GAMES UNNANOUNCED PROJECT
    • PREY MOONCRASH
    • PREY
  • Student Work
    • Team Projects >
      • From The Ashes
      • Project Island
      • Sky Knights
      • Ethereality
    • Individual Projects >
      • Thesis - Fuzzy Fitness Scoring for Companion AI Strategy
      • Fighting Ants AI
      • CUDA Raytrace Rendering
      • Goal Oriented Action Planning
      • Data-Driven Roguelike
  • Resumé
  • About Me