Individual Projects done at The Guildhall, adding new components and features to my custom C++ Game Engine. Below are some samples.
Thesis: Fuzzy Fitness Scoring for Companion AI Strategy Selection
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Fighting Ants AI
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AI using Goal-Oriented Action Planning (GOAP)
Engine: Custom C++ Game Engine
Key Features
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Data-Driven Roguelike
Engine: Custom C++ Game Engine
Key Features
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Cloth SimulationEngine: Custom C++ Game Engine
Key Features
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Custom Vertex/Fragment Shader & Frame Buffer Effects
Engine: Custom C++ Game Engine
Key Features
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Newton's Cradle Physics Simulation
Engine: Custom C++ Game Engine
Key Features
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Custom 3DS Max Model, Animation, and Skinning Exporter
Engine: Custom C++ Game Engine
Key Features
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